

The only remnant of this magic is the Deku Mask, which he is told by the Mask Salesman is something that can be donned and removed at will, for the magic was sealed inside. Playing this song with the Ocarina allows Link to finally break the curse that is keeping him in his Deku Form. Link goes to see the Happy Mask Salesman, who teaches him the Song of Healing. After being brought back to the present by Tatl, Link plays the Song of Time and is thrown back to the morning when he first arrived in Termina, three days prior. In these, Princess Zelda is bidding Link a sad farewell, telling him that the Goddess of Time is watching over him. This causes the Skull Kid to drop the Ocarina, and Link is able to recover it, memories of Hyrule flooding back to him. Link is able to fire a magic bubble at the Skull Kid, his attention being focused on pulling the moon downward. With a horrible shriek, the Skull Kid begins to pull the moon down once and for all.

He then directs Link’s attention to the moon and challenges them to stop it from falling. The Skull Kid then knocks Tael aside, as if in response to his outburst, before laughing about how “they” would not be able to stop him, even if they were to come. Upon arriving, Tatl demands that the Skull Kid return Link’s Ocarina, and Tael delivers an enigmatic warning to find the four being from the “swamp, mountain, ocean, and canyon.” At midnight on the Final Day before the Mask Salesman’s departure, Link is able to reach the top of the Clock Tower and confront the Skull Kid. Along the way, Link hears rumors and whispers of the moon, which bears an ominous grimace, that is steadily growing larger and moving ever closer to the town. Link is able to accomplish little around Clock Town, but with the help of Tatl and the Great Fairy, he does manage to find the Skull Kid, who is hanging around the top of the town’s central Clock Tower, from which the town is named. Link sets off still in his Deku body, finding himself in the parallel world of Termina. He also asks that the mask be retrieved as well.

With some degree of effort, Link is able to enter Clock Town, meeting the Happy Mask Salesman, who reveals to Link that he was the traveler from whom Majora’s Mask was stolen he then makes a deal with Link – he will return the hero to his human form if he is able to recover that which was taken from him, the Ocarina. This delay causes Tatl to be left behind, and she insists that Link take her with him, blaming him for the situation at hand, stating they can work together to find the Skull Kid. He then leaves Link while Tatl continues to berate him. When Link finally catches up to him, he taunts Link with having “got rid of” his horse, before using his dark magic to transform Link into a Deku Scrub. The Skull Kid takes the Ocarina of Time, and Link pursues him after awakening. The Skull Kid knocks Link unconscious, causing him to fall off his horse, Epona. His travels are interrupted by the Skull Kid, an imp who is possessed by the evil contained within Majora’s Mask, which was stolen from another traveler with the help of two fairies, Tatl and Tael. The game opens with Link leaving the land of Hyrule, a text intro speaking of him leaving on a personal quest – this quest was in search of a “beloved and invaluable friend”, heavily implied to be Navi. Many conventions of Ocarina of time, such as characters, enemies, and items were carried over into Majora’s Mask. It is a direct sequel to the popular first 3D Zelda title, Ocarina of Time, sharing the same engine and many art resources.
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It was unique among the Zelda series in that it featured a three day time system (72 game hours in total.) Majora’s Mask is one of the few titles in the series that Ganon has no role in whatsoever Zelda herself only appears in a flashback. The Legend of Zelda: Majora’s Mask is the sixth game in The Legend of Zelda series, having come out on the Nintendo 64 in 2000.
